Pipeline-Ready 3D & Shareable Decks

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This week FLORA's 3D nodes grew up into a real production tool — export straight to Blender, Unity, Unreal, and USDZ, with proper environment lighting on the viewer. Decks graduated too: share one as a public link, present it fullscreen, or have an agent build it for you. On top of that: a new Notes node, prompt dictation, Remix from Explore, and a developer API playground at /api.

New

  • 3D export to your production tools — download a quick GLB, or open the new Export dialog to pick format and texture size, with one-click Blender, Unity, and Unreal FBX presets. Send models into your existing pipeline with the right up/forward axes and scale, plus USDZ, glTF, GLB, and clip export — no more re-fixing orientation on the other side.

  • Environment lighting for 3D — a studio fallback, CC0 HDRI presets, custom HDR/EXR import, and exposure controls, all remembered in your view. Light a model the way you want and get consistent captures and thumbnails every time.

  • Share a deck as a public link — deck nodes now get a public link anyone can open, page through with thumbnails, arrows, keys, and the wheel, with videos playing and 3D layers orbiting live. Present opens the same fullscreen playback. You can also build a deck end-to-end with an agent through the MCP.

  • Notes node — a long-form, scrollable text block for documenting a project right on the canvas, resizable on both axes. Readable and writable by agents through the public API and MCP, so your notes travel with the work.

  • Remix from Explore — signed-in viewers get an inline Remix composer under any post; type a prompt and land in Create with it already sent and the post's image attached as a reference. Explore now also shows the reference inputs behind a published output.

  • Prompt dictation — a mic button on prompt inputs turns speech into text using your browser (Chrome, Edge, and Safari). Talk out an idea instead of typing it, hands-free.

  • Finished-generation emails — start a canvas or FAUNA generation, leave the tab, and we'll email you a link back to the project once it completes (batched per project). Kick off a long render and step away without babysitting it.

  • Developer API playground at /api — an in-app catalog of every public-API model with a per-model page to run it in a playground, read its docs and schema, and see your run history. Try a model and grab working API calls without leaving FLORA.

  • One API key across workspaces — a single key can now cover many workspaces with per-workspace read, write, and billing permissions. Least-privilege access for scripts and integrations that span more than one workspace.

  • Writer brand-voice connector — workspace admins can add a Writer key in Settings → Integrations, then Check or Rewrite any text node against their brand voice. Keep on-brand copy right inside the canvas.

  • LoRA training and generation over API & MCP — train a reusable LoRA Style and apply it through the API and MCP using the same pipeline as the web app. Build and reuse custom styles programmatically, with results that match the product.

  • Recent projects on Home — signed-in Home now shows your four most recently edited projects above the community feed, with a link to view all.

Improved

  • 3D nodes work with techniques and show in Library — 3D nodes can now be technique inputs and outputs on the canvas, and 3D previews appear in your Library history.

  • Fashion Studio opens directly — entering Fashion Studio now resumes your last studio project (or starts a fresh one) instead of dropping you on a tools grid.

  • Cleaner Add Node menu — editors and canvas tools are grouped in a 4-up grid, Slide Deck is now "Slides," and search copy is clearer.

  • Seedance 2.5 editing mode — choose reference, editing, or extension for a Seedance 2.5 run instead of always getting reference mode.

  • Clearer generation errors — media-constraint rejections, Kling subject requirements, and rejected-source-video messages now show the actual reason, and credit-shortfall notices link to "About FLORA credits" instead of a generic upgrade prompt.

  • Deck editor polish — a quality-of-life pass with design fixes, instant page cuts, and a hover preview card on the Slides add-node button.

Fixed

  • Sign-in no longer shows a black screen or bounces when auth is slow — you get a proper fallback instead.

  • Enhance Prompt works again after a production regression.

  • Fixed a canvas error that could appear when selecting nodes that had a saved seed.

  • Downloaded tiles are now named by their real format, so your OS can preview them.

  • Reference imports in Create surface real failures instead of quietly reporting success.

  • Mobile: Connect Apps cards stay on-screen, chat inputs no longer trigger iOS zoom, and a duplicate chat title is gone.

  • Generated output keeps its aspect ratio when you change the size on an idle node.

  • PDFs are validated before mounting, so an oversized file no longer leaves an empty node.

  • 3D: fixed a broken thumbnail in the app-mode nav, made fullscreen lighting and menus scroll, and preserved material maps on copy/paste.

  • Decks: the filmstrip no longer clips slide thumbnails, and the empty deck node stays put after you add it.