Dropbox Import/Export & a Reimagined Elements

This week, we added Dropbox import/export, taught FAUNA to read your documents, rebuilt Elements from the editor up, and shipped a wave of canvas-navigation, image-quality, and reliability wins.

📦 New

  • Elements, redesigned — a rebuilt element editor with grouped categories, reference history, and a new Character medium. Organize elements by category, revisit references you've used before, and create Character elements — with element mentions and pickers now grouped by category and clearer naming and failure states throughout.

  • Dropbox import & export — pull assets straight from Dropbox onto the canvas and send finished work back. Import from and export to Dropbox with a native folder picker and a recent-destinations shortcut, working across shared workspaces. Joins the existing Google Drive integration.

  • FAUNA reads your documents — drop a PDF, Markdown, or text file on the canvas and FAUNA reads it into the conversation. Ask questions about a brief, a script, or your notes without copy-pasting — FAUNA pulls the file's contents directly into the chat.

  • @mention references in Inpaint — pull reference images straight into your inpaint prompts. @mention other images on your canvas to bring a style or subject from elsewhere in your project into an inpaint edit.

🔐 API & SDK

  • Direct-bytes asset upload — upload files directly to the API with SSRF-safe URL fetching and upfront size limits. A faster, safer upload path for programmatic workflows, with consistent project_id handling across endpoints.

  • assets.upload() SDK helper — a one-call helper for uploading assets from the TypeScript SDK. Skip the manual upload plumbing and move files into your workflows in a single call.

🧠 Improved

  • Canvas zoom — new zoom controls, fullscreen image zoom with a magnifier indicator, and zoom-to-cursor from the keyboard or HUD make navigating large canvases far smoother.

  • Keyboard-friendly model dropdown — Enter selects the top result, arrow keys move the highlight, and Escape closes the menu, so you can pick a model without leaving the keyboard.

  • Clickable links in comments — URLs in comments now render as clickable links.

  • Sharper fullscreen previews — images within 150MP are now served at original resolution, with larger images downscaled to a higher cap.

  • 8K video upscaling — the video upscaler output cap is raised to 8192×8192 (Topaz).

  • Clearer generation errors — error toasts no longer include internal provider field-path noise, so the message tells you what actually happened.

  • Inline API key errors — problems creating an API key now show right where you're working instead of failing silently.

  • "Import" instead of "Upload" — the add-node menu item is renamed to better match what it does.

🛠 Fixes

  • Smoother canvas — fixed flickering and display glitches several of you reported during navigation.

  • Image nodes hold their shape — changing the aspect ratio no longer breaks the image node's box.

  • Inpaint precision — the inpaint brush and crop handles now line up exactly with your cursor.

  • Consistent batch outputs — batches no longer come back with mismatched aspect ratios or black bands; auto aspect ratio now resolves correctly.

  • Multi-image @mentions in Kling — reverted a change that broke referencing multiple images at once.

  • FAUNA reliability — FAUNA now recovers the chat after a mid-turn connection drop, no longer strands queued messages, matches @mention node names to the canvas, stops scattering or scrambling nodes on dense canvases, and can rename action nodes.

  • Techniques — Split Text slots now map to distinct technique outputs.