Mar 31, 2026

FLORA Update

Introducing FAUNA, a creative agent inside of FLORA

Introducing FAUNA, a creative agent inside of FLORA

Weber Wong

Today we're introducing FAUNA, a creative agent built into FLORA. We've spent the last year building the most powerful creative canvas in the world, and FAUNA is what makes it accessible to everyone who has an idea worth exploring. 

The problem FAUNA was built to solve

Most AI creative tools were built to one-shot the creative process. Getting a rough first concept out has never been easier, but exploring that concept, pushing it in ten directions, finding the version that's actually right: that's where every one of them abandons you. They're just good enough that people have stopped asking for more. 

The people losing the most are the ones with the most to offer. The designer with a precise vision but no bandwidth. The art director with years of developed instinct. The creative director who knows what the work needs to feel like. They're the soul of the creative industry, and somehow, the tools that were supposed to change creative work were built for everyone but them.

How FAUNA works

We built FAUNA on a simple premise: your creative judgment is the most valuable thing in the room. Everything else should be handled for you. Here's what that looks like.

FAUNA is built directly into FLORA's canvas. You describe what you want to make, and FAUNA figures out the rest — which models to use, how to sequence them, what prompts get the best results from each one. Every step appears on the canvas as it happens. 

On your direction, FAUNA can also search the web for reference images, pull from Unsplash, find visuals similar to anything already on your canvas, and bring them directly into your workflow. The research and the making happen in the same place.

You stay in control throughout. Tell FAUNA what to push further, what to avoid, what to try differently, and it adjusts. If one part isn't working, you can re-run it while the rest of the canvas stays intact. This is what it means to build with AI rather than have something built for you, as the work is yours at every step.

The goal was never to remove the creative from the process. It was to remove everything that was getting in their way.

What this looks like in practice

Creative teams are already running real production workflows inside FLORA: brand systems that generate hundreds of on-brief assets in seconds, campaign concept pipelines that explore dozens of directions before a single meeting, and workflows that compress weeks of iterative work into hours without sacrificing taste or intent. FAUNA makes all of that accessible from a single prompt, getting smarter and more capable over time. 

  • You have a product photo and no shoot budget. Describe the world it should live in, and FAUNA builds out five campaign-ready images.

  • You have one sketch and eight colorways. You want it on twenty models across fifteen environments. Just ask FAUNA.

  • You've been stuck on a logo concept for four hours. Tell FAUNA what you have and what you're after. Thirty directions come back, and you find the one that clicks.

  • You're asked to produce an integrated campaign in every format, for every platform, and in every size. You give FAUNA the one approved hero image, and a full creative direction emerges on the other side.

These are just some of many ways we’ve seen people use FAUNA, and in every case: the creative is still the creative. Every step — the models, the prompts, the sequence — lives on the canvas when the session ends, so the thinking behind your work is as permanent as the work itself. 

We built FLORA, and now FAUNA, because the idea, your idea, was always the point. It still is. 

Go make something.

Weber Wong
Founder & CEO, FLORA