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On-demand webinar

How AI fashion design tools work in FLORA Fashion Studio, sketch to 360

Kate Burmatnova, Forward Deployed Creative at FLORA, tours every tool in Fashion Studio and then builds one look live. A sketch becomes a gown, the fabric gets swapped, a generated model wears it, angles and a 360 spin follow, and the shoot lands in an environment she prompted. The passes that needed a second go stay in.

Webinar · August 24, 2026 · 39 min

A model in a voluminous green taffeta gown running barefoot along a lakeshore beneath green mountains

TL;DR: Fashion Studio launched on August 13 as FLORA's biggest release to date, and this 39-minute session is its first full walkthrough. Kate Burmatnova, Forward Deployed Creative at FLORA, goes through all of the AI fashion design tools inside Fashion Studio in the order she would actually work, then builds one look from a line drawing to a finished editorial.

What AI fashion design tools are inside Fashion Studio?

The landing page takes a sketch, an image and a description as a starting point, or you pick a tool from the left, where they are grouped into concept, refine and showcase. Kate walks them in order: prompt, sketch to render, extract, flat, recolor and fabric, then the showcase set, model, try on, garment swap, photo, angle and 360.

Prompt is the free text box. Kate used it for a floral doorway background at 3 by 4, lassoed out a stray person, then generated a sleeveless cream dress with a ditzy floral print, frills and ruffles, no reference image needed.

How does sketch to render work, and how much prompting does it need?

Very little. You load a sketch from an example, your desktop or your library, add a few words of design direction, and generate. Kate typed sheer ruffle mini dress for a blank line drawing and oversized nylon jacket for one already colored in. A blank sketch comes back ivory or gray, which recolor fixes later.

Edits happen on top of the image with lasso, brush or auto detect. She lassoed the mini dress neckline and typed make this a strapless dress. A later sketch became a strapless jumpsuit in shimmery champagne satin, which the flat tool turned into a flat lay, her pick for standardized PDP shots alongside ghost form.

How do recolor and fabric change a garment without redrawing it?

Recolor takes a hex code or the color picker and can split the garment into sections, cuff, sleeve, waistband, so Kate turned a jacket collar black. Fabric pulls that jacket in as the base garment, masks it, and swaps in a swatch from your library; she chose nylon ripstop, then lassoed the collar and asked for long fur.

How do you get a garment onto a model and into a photo shoot?

Model asks for gender, skin tone, age, hair and body type, and returns a face, a comp card with multiple views and body proportions in three views. Click create model and she becomes an element you can reuse. Try on then lists every model you have made in Studio or on the canvas; pick one, pick a garment, generate.

Garment swap replaces one region of a dressed photo, the sleeveless top in Kate's example, with a garment you designed and leaves everything else alone. Photo places the dressed model into a background; she typed model is standing centered in the archway, fashion editorial, and got several shots. Angle and 360 add the remaining views and a spinning garment video.

What happens when a generation does not land the first time?

Kate's own build shows it. A sketch rendered as a sheer peach gown came back far more peach than she expected. She lassoed the bodice and typed change to thin straps, then swapped the whole dress to a fabric from her library at 4K, and the result she called punk rock couture. Nothing was regenerated from scratch.

Then a new model, pale, mid twenties, long black hair parted in the middle, tall and lean. She tried the dress on her and on a second model, kept the second, ran the back view twice before choosing the one with the most asymmetry, then placed the front view in a chair set in water with greenery behind it, directed as fashion editorial, casual, relaxed. Four variants came back.

Key takeaways

  • Read the left side top to bottom. That is the order Kate works in.
  • Sketch to render needs a sketch and a few words on fabric, color and view.
  • Fix one part with the lasso, not the whole image.
  • Make the model once, click create model, and reuse her for try on, angles and the shoot.
  • Generate the front, then let angle and 360 produce the rest.
  • Flat and ghost form standardize ecom shots whatever the garment started as.

Who it's for

Fashion designers, technical designers and ecom or marketing teams who move garments from sketch to product page and want the production steps, not the design decisions, taken off their plate. For the same approach applied to shoes, watch Footwearology's footwear workflow in FLORA, or browse every session on the webinars hub.

Speaker

  • Portrait of Kate Burmatnova

    Kate Burmatnova

    Forward Deployed Creative · FLORA

Frequently asked questions

Can you change one part of a garment, like a neckline or a collar?

Yes. The editing tools sit at the top of the image, with lasso, brush and auto detect. Kate lassoed a neckline and typed make this a strapless dress, and later lassoed a jacket collar and asked for long fur, leaving the rest of the garment untouched.

What does the extract tool do?

It isolates one garment from an outfit or reference photo and renders it on its own as a ghost form. The tool auto detects every garment in the image as a separate mask, so Kate pulled black trousers, a white tank top and a lime green handbag out of a single picture.

Do models made in Fashion Studio stay consistent between images?

Generating a model returns her face, a comp card with multiple views and her body proportions in three views. Click create model and she is saved as an element, so the same model appears in the try on dropdown next to any models built on the canvas.

How do you get the back and side views of a garment?

Pick a generated image in the angle tool and tick the views you need. Kate asked for back, left and right on an asymmetric garment and got all three. The 360 tool turns a single front image into a spinning garment video, with a back view optional.

Read the full transcript

Lightly edited from the recording for readability. Wording is the speakers’ own.

Hello and welcome. I'm Kate, and I'm a forward deployed creative at FLORA, specializing in fashion. I'm thrilled to have you guys join our fashion team. And we're absolutely thrilled to share it with the fashion community. Fashion Studio lets you go through the fashion process in a really sequential way.

So from sketch, to render, to fabric, to recolor, and so on and so forth. It really was built with designers in mind. And we're just really excited for you guys to be here. So let's get into it.

So when you first open Fashion Studio, this is your landing page. This is what you're going to see. You have the option of adding a sketch, an image, and describing what you want to create. And then this could be your starting point. Or you can start with the tools that live on the left side here. And we have them broken out into concept, refine, and showcase. I would like to go through all the tools on the left hand side here, starting with prompt.

Once you click prompt, a text box is going to appear on your right side here. And you can type in just about anything. You can generate a garment, a background, or any elements that you want to use down the line within your creation. For this example, I'm going to create a-- an atmosphere, so a background. I'm envisioning a lot of greenery, very floral, and I want to see almost like a doorway.

So I'm going to use this prompt that I've created, and I'm going to paste it in here. And I don't think this really needs any reference images. I feel like it's pretty descriptive. I'm going to keep my resolution here. I'm going to keep my aspect ratio. Actually, I'm going to change my atmosphere ratio to 3 by 4. And I'm going to click generate.

And there you go. I think that looks pretty great. The only thing I'm not loving is the person in the frame here. So I would probably want to get rid of-- this person.

So I'm going to use my tools up here. So editing tools live at the top of your image here. I will use my-- my lasso tool to extract the person in here. So I'm just going to select this. And I'm going to say remove person. And I'm going to click generate and wait for the edit to come in.

So this is a really quick way to free prompt any aspects of your final composition that you want to create. So this could be a garment. Maybe you want to create a texture that doesn't exist or create a variation of a texture that you have or fabric. And then you can also-- create backgrounds for the final editorial, which is really cool.

So there you go. So this is our edited image. I think this is amazing. And I'm going to use it probably in my editorial.

OK. Another cool thing you can do in prompt is you can free prompt garments. So in this case, I would like to create a address. It's a sleeveless cream color dress with a floral ditzy pattern with some frills and ruffles. And that's kind of what I'm envisioning. And the prompt that I wrote here.

So I'm going to use the prompt here. I'm going to replace this. And again, I don't really think it needs a reference image. I think it's really self-explanatory.

So I am going to click-- generate. I'm OK with the resolution and the aspect ratio. And let's see what we got. There you go. I think that is pretty good. That's kind of what I envisioned. And we can use this design for something we create later.

You can also unpin your generation tray here. So you can kind of see your image in a bigger view as well. OK. Let's go to our sketch.

So sketch to render. Once you play sketch to render, you will see your sketch in here. So you can use an example that we have. Or you can upload a file from your desktop. Or you can choose from your library.

So I'm going to choose from my library. So I have a bunch of sketches here. So I would like to generate this dress, let's say. So I'm going to use this image. And I'm going to say that this is a sheer ruffle mini dress. And I'm going to click generate. You can see it's really intuitive and really easy to use.

Every app kind of explains what you need to do. So sketch to render, really simple stuff. Just add your sketch. Add a couple of design direction notes in there. What fabric, what color, especially if it's a blank sketch that's not filled in. Or it will come in ivory or a grayish state, at which point you can then adjust it down the line when you go to recolor or recreate. Fabric and so on.

So here we go. I think that looks lovely. If I wanted to make this into a different neckline, you can, of course, use your lasso tool or your brush or your auto detect to adjust the neckline. So let's use our lasso tool here to adjust the neckline. I'm going to. I'm going to select.

This part and I'm going to ask to make this a strapless dress. Remove. Select. OK, there you go.

Now we have a strapless version of that dress. Click that to pin it. OK, so we went from this. We went to this strapless version, which I think looks lovely. Another thing you can do so you can go to sketch. You can go to your library here. And choose a different idea.

So let's take a sketch that you've already filled in with color and let's use this image. And we're going to say this is a. Let's say a nylon. Let's say oversized nylon. Jacket. And let's generate. There we go.

So you can see how sketch to render is a really reliable, really good tool that we have within Fashion Studio. It does give you a lot of control with what you with what you get back. So as long as you have a sketch and a vision and you can explain in a couple of words what you're trying to achieve with very minimal prompting, you're going to get back something that is in a really good shape and you can use it down the line to recolor, change fabric and place it into any environment you'd like. OK, let's go to our next tool.

So we have extract using the extract tool gives you the option to isolate any garment from an outfit or reference image that you have. And you will generate a ghost form view of that garment. So let's do that. So I'm going to click extract and then I'm going to pull in a. An outfit from my library here, so let's use this image. And I want to extract the bottoms here.

So you can see you have all of these different selections here under your mask. So what's happening is it's auto detecting all the different garments within the image and it's splitting them into separate sections. So then you can extract that garment and create a flat layer or a ghost form image of it and use it as a starting point for your creation. So here I'm going to say I want to use the black trousers and I'm going to do it into K and I'm going to change the aspect ratio to be. 9 by 16 and I'm going to click generate.

So while we wait on that, you can also extract your white tank top and the lime green handbag. So. Let's do the tank top first, click generate, and then I'm going to do the lime green bag and unclip the light tank top and click generate. Now you can see that we've generated these black trousers by extracting them from the reference image and from here you can edit. You can recolor change fabric and then use them in a different outfit. You can see now we've created the bag extraction. And the.

Tank top. Which I think it did a pretty good job considering the brooch was a bit complex, so this is really cool. OK, let's generate some more sketches so we have more stuff to work with. Let's go to sketch. We're going to upload. From library. And I have a bunch of sketches here, so I want to.

Create this jumpsuit here. And I'm going to say that this is a. Strap this. Jump suit.

OK, let's see. It's pretty cool, so why don't we actually change this to? Front view. Strap this jumpsuit and shimmery satin. And. I like this color, so let's just say. And champagne.

So then we'll click generate. And. There you go, I think that looks lovely, and we're going to put this on the model in a minute. OK, let's say I want to create a flat image of this, so I will go to flat and using this image 'cause it automatically pulls in from a previous generation. And you will click generate. And receive a flat lay version of this garment back.

So the flat lay in the ghost form functions are especially good for ecom shots, so you can generate your garment in. Whatever way you want, but then you can almost standardize your appearance by using the ghost or the flat lay. For the PDP presentation. OK, so now you have a flat view of the garment that we had just generated. Alright, and the next tool that we have here is recolor. You can use hex codes to or this color picker here to be able to be able to choose the color that you want to recall your garment to, so let's choose a garment. Maybe use this and.

Let's have it. Split the garment into sections, which is going to make it easier for us to recolor. So now you can see that we have a cuff sleeve waistband and all of the. All of the sections are now different, so say I want to change the color. To black. Generate.

OK, and there we go. So we changed successfully changed the collar of the jacket to a different color and. Now, since it's sitting right next to recolor, let's just change the fabric, so I'm going to click the fabric and then automatically this jacket is going to become my base garment. So now while it's detecting and masking the garment into different sections, I am going to upload a. I'm going to choose a fabric that I want to change the jacket to, so let's go to our library and choose a fabric.

So I am thinking that I want to change the jacket to be this nylon rip stop. So let's upload that. And use our. Well, let's use our entire jacket and change the fabric. Like generate.

So there we go. We changed our. Entire garment to be black rip stop. And now we're going to. Maybe change the collar as well, so you can do that by doing the. Segmentation tool and splitting it that way, or you could also use your lasso tool. To select the collar, sorry.

Let's select the collar here using your lasso tool. We're going to say. Let's change you to some fur, so let's say long paying for. And click generate. And there we go. I think that looks really cute, actually.

So I'm going to keep that. I like it. And then we can go to our showcase in here on the left side, so let's create a model. Once you click model. You can choose their gender.

Let's say this is a female model. You can choose their skin tone. OK, and then their age. So. I don't know, maybe.

This would be cool. Let's do like a. 36 year old model, and then we'll do her hair I want to be. I want to be. OK, and then I'm going to change her body type to editorial. Tall and skinny. And we're going to generate.

So when you generate your model, you're going to get an output of her face. Also, a comp card of her. So her face and multiple views, as well as her body proportions in three different views. And this is really cool because from here you can make your model an element as you do on the canvas.

So that helps with consistency down the line. There you go. So you can see once we've generated our model on the top, you can see create a model. So I'm going to go ahead and click create model. Awesome, so we've we've done that.

Then we can go to our try on. Let's put this jacket on to actually you can select a model from this drop down. So any of the models that you've created on the canvas and save them as elements, they will appear here as well for you to use or any of the models that you created within Fashion Studio will show up as model 1234 that you see that I've created for models here. So I'm going to select a model I've generated previously.

So let's use this model and let's put. Let's put this jumpsuit on her and now that your garment is in this top section here. You and your model is selected. All you have to do is click generate and wait to get that image back. And here we are, so we place the garment onto the model and you can see it looks pretty good. It looks really realistic. And from here I want to head over to.

I want to head over to garment swap, so let's look at that feature here. So for a garment swap we need to bring in addressed model. To select a garment that we want to replace and then the garment that would replace it with and we'll do like a garment switch. So let's choose from our library.

Here, so you can use an image like this. Here you'll be able to select a region of the image so like you can select the top or the skirt and replace it with another bottom. So let's do that. I'm going to click swap and automatically the image that I brought in here will populate into our base model photo. We're going to select what we want to replace.

So let's say in this case it's our sleeveless top. So that is that. And we're going to upload the garment that we want to replace it with. So let's upload a file. I want to use this jacket and we're going to click generate. And just like that we're going to replace her top with something that we've designed.

So there we go very quickly. We're able to go from this image to now she's wearing the jacket. Everything else about the image state the same. And then we have tools like photo.

So let's create a photo shoot. Once you click this you can place a dressed model into an environment. So let's generate the assets that we want to add into the environment. So let's use this model and place her into the environment. We're going to say model is standing centered in the archway. And we'll say this is a fashion editorial. And we'll click generate.

So here we go. Our model is standing centered in their archway. And we have a couple of different shots. So there you go. That's a super quick way to get a really cool editorial. A really quick way to get different views of your garment you just generated.

Let's say you've created a front but now we need a back and a side view. The way to do that is to use the angle tool here on the bottom. So you will click angle. And you will select an image from the things you've generated here.

So you click that and it will automatically go into the subject. So then you can get we already have a front view but now we want a back view. So I don't need a front. And then I want a right and a left because it's an asymmetrical garment.

Let's definitely get all of those. So I'm going to click generate and we're going to quickly get all different variations and see the garment from different perspectives here. Okay, so this is our side view. This is the other side view. And this is our back view. We also have the option to create a 360 garment video, which is really easy and can be done with just a couple of clicks. You will click your 360 icon here.

And we're going to we're going to click the garment that we want to create a 360 video of. And you can upload a back view, but you don't have to. So in this case, I'm just going to use the full garment and not use the front of the garment and not the back. And we're going to click generate and see what we got.

Okay, let's see. That looks pretty good to me. So now you have a full garment 360 of your design, which is awesome. So now that we know all of our tools, let's build something.

So I'm going to start with a prompt. And I want to start to generate a background for my vision. So here I'm thinking it is a chair and I want it to be set in the water with some greenery in the background. So I already wrote a prompt for that.

So I'm just going to paste this in and click generate. And this is going to be our background for our final photo shoot. That's pretty cool. I'm going to keep that. And now I'm going to go from sketch to render.

So I'm going to click the sketch icon here and I'm going to bring in a sketch for my library here. So choose from library and then I'm thinking let's do this dress. Use item and a bit of a design direction here. So I'm thinking this is a sheer what color if you could peach gown. And let's see what happens.

Let's click generate. So just because you called out a color in your design direction, here doesn't mean that you're stuck with it. You can always go to your recolor app in studio and just recolor it to any other color that you would like. Okay, that is very peach. I don't know if I was mentally prepared for this.

So I think I am going to one change the neckline and then probably change the fabric. So let's use our Lasso tool here to change what the top looks like. So I'm going to select this and say change to thin straps. Okay. Well, I can work with this. I think now I would probably like to change the fabric.

So I'm going to go to fabric and automatically what I just generated is going to get pulled into the base garment here. And then you can select a mask here to select the entire dress or however it kind of breaks it up. Or if you want to only change a certain section of it, you can still use the Lasso tool and then you can explain what is the fabric you want to change it to. So that's another work around here.

So in this case, I'm going to select the entire dress and I would like to use a fabric. So I'm going to go to my library here and go to my fabrics. And that is exactly the fabric that I wanted. So I'm going to use this image and let's do this in 4k and generate.

So while this is generating, I'm going to go to model and I'm going to create a model in here. So I'm going to create a female model. She is going to be very pale and her age is going to be let's say mid 20s. Her hair color is going to be black and her body type is going to be tall and lean. I'm also going to say she has long black hair hearted in the middle. Editorial model. I need to generate.

So this is our dress with a fabric swapped. What? I really like it. This is really fun. Really punk rock couture.

So let's wait for a model to generate and then we can dress her and put her in our environment. Here we go. So once your model is generated, you can create a model from her. So at the top of your generation here, you'll see create model and that will create like an element version as you can on the canvas.

So this becomes your goes into your model library. So now that we have her, we can go to our try on and you will select the garment that you want to add and then you will select a model. So the model we just created is for me saved under model five here, but the models you create within studio will come in here and anything that you created on the canvas. I have a ton of different models here, so this is why all these models are showing up for me. I am going to select the model that we just created and let's get her dressed.

Okay, I'm actually going to try this on a different model as well. So let's try. Let's try this on this model. This is pretty good.

So I'm going to use this model for our photo shoot, but before we do that, I definitely want to get a couple of angles to have for reference. So I don't need a front, but I definitely want it back. So let's see what that looks like. That's pretty good, but I'm going to try again. Just so I have a couple of options here to choose from.

So here's another version. So we have this. We have this one as well. And then we have this one.

So this one has a lot of interesting asymmetry in the back. So I'm going to use this. I'm going to use this one and let's see what other. So this is our side view, which is generated.

So now we have our model from every direction so we can have a bit more control with anything that we're doing down the line. So for any video stuff, you already have your model from every view. So let's go to our photo shoot here. The model that I'm going to use here is going to be the front facing view of this. Is it this one or this one? She looks a bit taller in this one, so I'm going to use this one and I'm going to choose the environment.

So the environment here is going to be one that I created previously here, so I'm just going to quickly. Go back to my photo. And choose the model again. So the model here is going to be the front facing view of our address and I'm going to upload. Going to upload the image we generated and now I'm going to create. Give a bit of art direction, so this is a fashion editorial. Model.

Sitting in the chair. In a casual. Relaxed. OK, let's see what happens. Generate four variants. There we go, so this is our this is our photo shoot.

So this is a super fast way to take your garment, place it on the model and place it in an environment so. This is definitely so this is so fast and easy and definitely like a three click system here so. OK, amazing. So there you have it. We took a sketch. We changed the fabric. We created a model.

Now we place that garment onto that model and place her into an environment. So in just a couple of really easy steps. So a quick way to remember how to kind of move through this system is like look on your left side here where you can go from concept where you create the atmosphere. Then you go to your sketch to render, which is the next step and then you. I can change the color so recolor fabric, change your fabric and create your model and then do the try on and then place her into the photo shoot or an environment. We also created multiple different angles of our model, so this is great 'cause then you can just only create the front and very automatically be able to create side and back views.

So there you have it. That is my workflow.

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